“As players who know us know, we are very active in our Steam community, we listen to all feedback, as usual we're planning on staying very close to our community as we shape Atlantic.”Ībout This Game Welcome to Victory At Sea Atlantic, the latest addition to the acclaimed Victory At Sea series. How are you planning on involving the Community in your development process? “No, this is an opportunity to shape the game with us.” Will the game be priced differently during and after Early Access? “Refer to the "About this Game" section of the store page for a full list of current features.” What is the current state of the Early Access version?
These will be developed with the community through EA.” “For the final version, we hope to add an Axis campaign, a more detailed plane combat and espionage, Modding, as well as a more immersive and ambitious amphibious mechanic. How is the full version planned to differ from the Early Access version? “We'll be aiming to be in Early Access for 6 months, this could be longer depending on player feedback.” We want to get that collaboration in EA with Atlantic, we want player involvement, we want to know where we are going wrong, where we are going right.”Īpproximately how long will this game be in Early Access? Players were coming up with ways to play that we hadn't thought of and suddenly we were building new sections of the game. We realised we should have gone into Early Access with Victory At Sea Pacific, to get player feedback before launch.
We feel we have achieved that, but it took longer than we thought. As a small indie team we wanted to try and build something different that both our team and our players wanted to play. “We have learned a lot from launching our previous games in the Victory At Sea line.